Open Xcode and create a new iOS or tvOS application depending on your device type.
2. Type in a name and identifier (choose something unique, something like com.your-name.unc0ver)
3. It should ask you where to save the project folder, pick the desktop (default), and hit next
4. Plug In your Device and Select it (Where mine says "yeeyee" it will probably say a phone model, such as "iPhone 11" press it and make sure the one you select is your phone name)
5. Select the very top of the Project Tree (Should have a App Store looking icon) then press "Targets", and Hit "Signing & Capabilities".
6. Press the drop down menu that is labeled "Teams" and says "None), press Add an Account (or select a team, but I assume that there is no team linked).
7. Xcode may have you sign into an Apple ID, click Add… (or select an existing Apple ID)
8. Exit out of that window, Select Teams Again, and select the new ID (Most likely is called "Your Name (Personal Team)")
(If you have additional devices)
Plug in the device
Go to the Product Menu
Under Destination, select your device
Repeat from step 3
9. Open terminal and type "
xcode-select --install" (Without quotes)
10. Xcode should now be fine. Don't exit out yet (Don't worry, everything is fine if you do exit out.)
11. Open App Signer, select the iPA, your signing certificate, and the provisioning profile (Make sure you select "(Device Name) Developer".)
12. Name the file
(I suggest using a new name) and select where to save it.
13. Go back into Xcode, and press Window (At the very top) -> Devices and Simulators (Older versions are just called Devices). (You can also Press Command+Shift+2, or on other keyboards Alt+Shift+2)
14. Press your Device under "Connected", Press the + under "Installed Apps"
15. Select the iPA, and press Open
Xcode now will start signing the app onto your device. Head to